Dodge Dungeon

A game created as the final project for Interactive Entertainment Engineering. A video demo is on the projects page.

Description

Dodge Dungeon was created as a final project for my Interactive Entertainment class. The goal of the game was to make a challenging old school dungeon crawler with a wide range of fun and interesting bullet patterns for both visual enjoyment, and for the player to learn how to dodge. The game contains a save system that tracks progress as you travel through the 3 dungeons to relearn the name of your character.

Highlights

  • Wide variety of enemies with different attack patterns
  • Three levels of sprawling dungeons
  • Fast-paced combat